Sunday, February 24, 2013
The Khan Academy's innovation
In our brainstorming session, Professor Holmes offered advice about the process. When a group gets stumped while brainstorming, it often helps to flip a problem on its head. With the Khan Academy, Salman Khan has flipped the classroom on its head unintentionally. Sometimes the best ideas and innovations can be completely serendipitous, such as the a Khan Academy. While he began by posting YouTube videos to tutor his cousins, he now creates tutorial for a complete online classroom community. Teachers using the Khan Academy in classrooms have inverted the classroom model. Students now learn from tutorials at home, and complete homework exercises in the classroom. Tutorials only move as fast as students can understand, allowing students to master topics before moving on. This industry reinvents the way people learn from schools. With the learning Khan also finds himself as a social entrepreneur, seeking to better humanity rather than maximizing profits, the same way Udacity and Coursara do.
Muhammad Yunus' TEDxTalk
Muhammad Yunus created a whole new financial sector when he decided to create a rural bank for women and the poor. Yunus brought design thinking to his endeavor by looking at the existing industry and aim his enterprise at the available demographics and sociographics. Big banks of Bangladesh aim their business toward wealthy urban men, so Yunus created a bank aimed at the opposite. When Yunus does give loans to the poor, he believes everyone is an entrepreneur. His loans gave beggars opportunities to become shoppers for households, able to give up begging for their own businesses. Yunus continually creates new businesses to solve problems he finds. However one of his keys to success is giving himself the ability to fail. He shrugs off failure and moves on. Failure is inevitable so by accepting it from the beginning of creating businesses, he will make decisions not based in hesitation and fear of failure.
Steve Jobs' Lost Interview Reaction
The Lost Interview of Steve Jobs offers insight into the genius of the man behind some of the greatest modern innovations. Deep in the core beliefs of Apple, Steve Jobs created a company built upon personal computing machines that were elegantly designed in every aspect yet affordable for the average consumer. He spoke about where he and other divisions of Apple differed in opinion of design. The Apple Lisa didn't fail because it was a poorly designed machine or because Jobs created internal conflict by heading up the Macintosh design team at the same time. Instead the Lisa failed because the product differed from Apple's core beliefs. The Lisa was a $10,000 machine made by a company focused on building affordable consumer products, leading to the machines failure in Apple's marketplace.
Jobs also gave great advice on ideation and implementation. Great ideas don't make great products, in fact great ideas by themselves seldom make successful products. Jobs compared ideas to rocks in a rock tumbler. While ideas begin rough and unrefined, when they are bounced off each other and friction occurs between collaborators, the ideas become smooth and refined like tumbled rocks. Only after this process are ideas ready to become great products.
The talent around these ideas and products also must be great. A-list products attract A-list talent, and this talent will perpetuate a disciplined and refined environment of great ideas and products.
Jobs also gave great advice on ideation and implementation. Great ideas don't make great products, in fact great ideas by themselves seldom make successful products. Jobs compared ideas to rocks in a rock tumbler. While ideas begin rough and unrefined, when they are bounced off each other and friction occurs between collaborators, the ideas become smooth and refined like tumbled rocks. Only after this process are ideas ready to become great products.
The talent around these ideas and products also must be great. A-list products attract A-list talent, and this talent will perpetuate a disciplined and refined environment of great ideas and products.
Sunday, February 10, 2013
Innovator's Dilema: Intro and Ch 8
The Innovator's Dilema is to design a sustaining product or process not a disruptive one. Companies need to focus on products that an provide long term profit and success, not just groundbreaking inventions that aren't able to find a foothold in a the current marketplace. This isn't an easy task in marketplaces that develop technology far more quickly than designers can output to consumers. The computer industry is one example of this, with machines evolving very quickly. Within a year most technologies within this industry could be considered out of date. To keep up pace with development, companies must pinpoint designs that consumers will readily buy, while avoiding being too groundbreaking as to not find a customer base. In my understanding, this is more simply boiled down to: it's not the first product on the market that finds consumers, it's the best developed and refined.
Chapter 8 discusses the framework a company creates to succeed. This framework consists of 3 factors: resources, processes, and values. While small companies can change their processes and values, large corporations are fixed to theirs pending a massive overhaul to the company's culture. Companies need to evaluate their own values and processes to determine what sustainable products they can develop.
Transforming the Corporation
Procter & Gamble are now seen as forefront designers and developers in their industries. After developing many modern conveniences throughout the 20th century, the company fell into a repetitious lull of thinking and conservatism. Instead of chasing design, the focus became on profit margins and repackaging. What seems crucial to change a corporate culture is to hire someone who thinks differently from the current system. Often this aspect comes from outside a company, but P&G hired from within for their vacant CEO position. A.G. Lafley restructured the company completely to focus on design and development. To do this Lafley had to change the complete research and development division, as well as reorganizing the structure of the company throughout the globe. Lafley began by seeking help from outsiders. He hired a new head of design who worked to develop a new process of design in all sections of the company. She works with different managers to help them realize where they can implement design thinking into their work. Lafley also crated a board of designers outside of P&G to critique new ideas. External validation and criticism from respected professionals helps designers focus on important designs and quickly evaluate their products before entering the market.
Wicked Problems
Despite the evolution of design thinking in the 20th century, wicked problems are the source of most design problems, even if those problems are not initially realized. Wicked problems are not simple to define, but they do adhere to a criteria defined by Richard Buchanan
1) There is no definitive formulation, but all problems relate to their formulated solution
2) These problems can be perpetual, without any timeframe of stopping
3) There are no true or false solutions to the problems, only good or bad
4) There are infinite possible solutions to the problems
5) Every problem has multiple explanations
6) These problems are merely symptoms of larger problems
7) You cannot test solutions to the problems
8) Solving a wicked problem comes from throwing out a solution, not through prototyping and testing
9) Every problem is unique
10) The solver is fully responsible for all solutions
Wicked problem to me are very difficult to understand in this context, as they seem very vague and difficult to define. All wicked problems stem from the involvement of human beings. In society, behavior creates these problems because of human ego and interactions.
Tim Brown Prototyping
Tim Brown's article on prototyping points to prototyping as a foundation of a successful design. Thomas Edison not only invented the lightbulb; he invented thousands of failed bulbs, early prototypes that didn't meet his standard. This process should be implemented in any firm hoping to be successful at design. However prototypes don't have to be tangible products which are usually first to the mind. Instead, processes can be the focus of a successful prototype, as one story about emergency room workflow points out.
Prototypes do not have to be rigid well formed products either. They can be as simple as necessary to highlight certain aspects of a design. Markers and an eraser taped together can help visualize the grip for a new tool. I often think these small steps of a visual understanding don't constitute a prototype, but by changing my framework of understanding, I now know they are.
Subscribe to:
Posts (Atom)